If you are familiar with morphing technique, you may know its kernel is: morph = deform the shape & cross-dissolve the feature. Before FantaMorph 3.0, we perform both the deformation and cross-dissolve linearly. Now with the new controls Feature Curve and Shape Curve, you can freely control the morph process of feature and shape.
Feature Curve
Default feature curve is linear, so at 0% of the morph, it has 100% of girl's feature and 0% of leopard's feature; at 25%, it has 75% of girl's feature and 25% of leopard's feature; at 50%, it has 50% of girl's feature and 50% of leopard's feature; at 75%, it has 25% of girl's feature and 75% of leopard's feature; finally, at 100%, it has 0% of girl's feature and 100% of leopard's feature. See the frame sequence below.
Leopard's feature will appear quickly when using a convex curve, see below. Look at the middle frame of the morph, it has only 25% of girl's feature but has 75% of leopard's feature.
Leopard's feature will appear slowly when using a concave curve, see below. Look at the middle frame of the morph, it still has 75% of girl's feature but has only 25% of leopard's feature.
Shape Curve
Default shape curve is linear, so the girl's shape is deformed to leopard's shape linearly, see below. Look at the middle frame of the morph, it has 50% of girl's shape and 50% of leopard's shape.
Leopard's shape will appear quickly when using a convex curve, see below. Look at the middle frame of the morph, it has only 25% of girl's shape but has 75% of leopard's shape.
Leopard's shape will appear slowly when using a concave curve, see below. Look at the middle frame of the morph, it still has 75% of girl's shape but has only 25% of leopard's shape.
You can apply a feature curve and a shape curve to a morph at the same time, this will make countless morphing effects.