Key dot order oddity
Posted: Mon Jan 12, 2009 11:29 am
Hi there,
Let me first say that this software is very promising. We are currently testing the trial version and wondered if anyone else has encountered the following problem and if there are any plans to resolve this issue:
When applying key dots to images, if you add new dots before or after an existing sequence of dots, the software (depending on actual images I would guess) the dots can cause a morphing oddity which can only be assumed to be the result of the corresponding order of dots not matching between the 2 images. The only way around this I can find is to get the dots right in the first instant, otherwise when saving and re-opening later for further alterations, it is all too easy to assume that the corresponding dots as they appear on-screen will return the same results all the time, which isn't true.
Perhaps I am missing something, but maybe a way around this is to have a tooltip number when you rollover a dot (in addition to the current white flash effect), otherwise the left-right/clockwise-anticlockwise sequence (or whatever sequence is used to achieve the morph) can have an undesired effect on the final result.
As this is caused when using dots at the edge of an image, perhaps this is the cause of the triangular issue (which the oddity seems to share) I have read elsewhere on the forum!?
We very much look forward to responses.
Let me first say that this software is very promising. We are currently testing the trial version and wondered if anyone else has encountered the following problem and if there are any plans to resolve this issue:
When applying key dots to images, if you add new dots before or after an existing sequence of dots, the software (depending on actual images I would guess) the dots can cause a morphing oddity which can only be assumed to be the result of the corresponding order of dots not matching between the 2 images. The only way around this I can find is to get the dots right in the first instant, otherwise when saving and re-opening later for further alterations, it is all too easy to assume that the corresponding dots as they appear on-screen will return the same results all the time, which isn't true.
Perhaps I am missing something, but maybe a way around this is to have a tooltip number when you rollover a dot (in addition to the current white flash effect), otherwise the left-right/clockwise-anticlockwise sequence (or whatever sequence is used to achieve the morph) can have an undesired effect on the final result.
As this is caused when using dots at the edge of an image, perhaps this is the cause of the triangular issue (which the oddity seems to share) I have read elsewhere on the forum!?
We very much look forward to responses.